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Andrea Marco
Andrea Marco
3D Prop & Enviroment Artist
Valencia, Spain

Summary

Hi, I'm a 3D environment artist with a degree in Fine Arts. I'm passionate about creating completely new and innovative worlds that capture people's attention. My background in Fine Arts helps me to bring depth, composition and narrative to my work. Since I finished it I've been self-taught to learn the best workflows and improve my skills in modeling, sculpting, retopology, handpainting and PBR texturing in 3D environments and props, with a special passion for stylized art.
I'm always thinking about how to bring life to what I'm doing; when I'm not thinking about how to give personality to the 3D project I'm working on, I'm thinking about the DnD role-playing game worlds that I love to master. Being a very creative person with a desire to be constantly creating and facing challenges.

Skills

Digital Painting3D ModelingDigital SculptingEnvironment ModelingProp ModelingTexturingPaintingRetopologyDrawingIndustrial Design3D EnvironmentStylizedOrganizationHandPainting

Software proficiency

Maya
Maya
3ds Max
3ds Max
Marmoset Toolbag
Marmoset Toolbag
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
Photoshop
Photoshop
Premiere
Premiere
After Effects
After Effects
Source Control
Source Control
Procreate
Procreate
PureRef
PureRef
GitHub
GitHub

Experience

  • Video Editor | Motion Graphics at Oroneta Audivisuals
    Valencia, ES
    July 2022 - March 2023

    - Graphic Design: Use of color, shapes, texture and composition.

    - Video editing & motion graphic

  • Generalist 3D Artist at Adarsi Association
    Valencia, ES
    May 2022 - July 2022

    - Full 3D pipeline assets for a videogame.

    - Modular environment integration in Unity.

    - Lighting and camera configuration.

    - Coordination with the rest of the team.